Q&A: Why did you end up picking Italy for part of planet Naboo?

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December 13, 1999
In scouting for locations with Rick McCallum, why did you end up picking Italy for part of planet Naboo?

Gavin Bocquet, Production Designer: In terms of Naboo, after many months of general research, we initially decided to scout in Portugal, Spain, and Italy for Naboo. We were looking for a grand classical architecture, giving a feeling of scale and a sophisticated society. Although we could digitally enhance the scale of our locations, you still needed to start with a certain scale of real architecture to make the finished image look real. We were looking for strong clean lines in the architecture, and not too much elaborate decoration.


For the Star Wars prequel trilogy, Production Designer Gavin Bocquet turned ideas and concept art into three-dimensional sets. "Generally my role is to produce any constructed background that you see behind the actors," he says, "whether it's an in-studio set or on location, including props and set dressing. In short, we deal with any inanimate objects." He is a graduate of Newcastle Polytechnic, where he studied product design, and the Royal College of Art receiving a Master of Design degree in 1979. He started his motion picture career as an art department draftsman on The Elephant Man and Return of the Jedi.




Keywords: Behind-the-Scenes, Sets, Questions & Answers

Filed under: The Movies, Episode I

Databank: Naboo
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